FaceTools- Part 1

This tool enables animators to blend between a number of facial bone positions using a single joystick. Bones are better than morph targets for performance and memory issues, but animators missed the ease and control of morphs. After doing some initial tests, Alden Filion saw that a scripting solution might be possible and asked me to write it. Animators Paul Buda and Scott Marshall also contributed. VC FaceTools Copyright © 2012 Vicious Cycle All Rights Reserved.