1.38 Megs
Hobbiton-painted, The Hobbit

3D Render. This was a test to see if we could make real-time geometry look painterly as you walk through the scene. This is also available in a real-time demo,with the programming done by Tomas Arce. Paul Haskins originally did the texture on the fence. This was set up so that the textures became more painterly as you move away from them in the scene.

"The Hobbit" Interactive Game © 2003 Vivendi Universal Games, Inc. All rights reserved.