| This 
        is the documentation created for this Tool: ArenaNet 
        Cinematics Multi-Copy Keys Tool(With 
        Flocking and Random Offsets)
 Intro This 
        tool is for copying keys from one object to multiple other selected objects. 
        The last selected object is the source to copy from, and then it will 
        be pasted from first selected to last. If any channels are selected in 
        the channel box, those will be the ones copied, otherwise all will be 
        copied. If a range is selected on the timeline, that time-range will be copied. 
        Otherwise, if a time-range of keys are selected in the graph editor, that 
        is the time range that will be copied.
 Additionally, the pasted keys can be offset by a value.
     Example 
        shows copying all keys, with flocking of 30 frames between objects:  
       Example 
        shows copying just the TranslateX and TranslateY keys, with flocking of 
        30 frames between objects: 
     User 
        Interface  
   Standard: 
        means that all the pasted animations will be offset from the original 
        by value given in the text box. Flocking: means each 
        of the pasted animations will be offset from the one on the previous object 
        in the selection, by value given in the text box.
 Flocking Over Range: means the pasted 
        animations will be distributed evenly across the range value given in 
        the text box.
 Random: means the pasted animations 
        will be distributed randomly across the range value given in the text 
        box.
 The length of the animation, pasted on each object, will not vary- just 
        the start time, and relative end time.
 
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